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MinaSidiGames is a creative space where game development comes to life! Follow indie developer Mina Sidi for tips, devlogs, tutorials, and insights into making fun, unique games. Learn, get inspired, and create your own worlds—one pixel at a time
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The First Game I Ever Designed: Lessons Learned
Every game designer starts somewhere, and today, I want to share the story of the first game I ever designed.
It was a simple 2D platformer I created using Unity. The game had only three levels, a basic jump mechanic, and a single enemy type. It wasn’t perfect, but it was mine—and it taught me so much.
Here are the biggest lessons I learned:
1. Start Small – Trying to build a huge game from the beginning is overwhelming. Starting small helped me stay focused and complete the project.
2. Playtesting Matters – Watching others play my game showed me issues I hadn’t noticed. Feedback was more valuable than I expected.
3. Don't Fear Bugs – Bugs are part of the process. The key is to stay calm and debug step-by-step.
4. Finish What You Start – Even if it’s not perfect, finishing a project builds confidence and skills.
Looking back, that small project gave me the courage to keep going—and now, I can’t wait to share more of my creations with you.
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Top 5 Game Genres That Inspire My Designs
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Where I Find Inspiration for My Game Designs
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